Updated 2015 Rosters
We've updated the 2015 rosters for Japan and Korea, completing the updates for the 2015 FIBA Asia rosters. We've also updated the 2015 rosters for Finland, Slovenia, and Turkey. Ukraine is the only team that hasn't been updated for EuroBasket 2015, but cannot be updated due to technical difficulties (no portrait images for the players). Thus, we consider EuroBasket to be fully updated minus Ukraine. That leaves FIBA Americas 2015 as the only tournament that has yet to be updated. We've also added Chinese Taipei after collaborating with Taiwanese modder, Dreamtime. Huge thanks goes to the Taiwanese for their development of the Chinese Taipei roster as well as a little more than a half of the Chinese Taipei cyberfaces.
Retro Team USA Teams
We've added more retro Olympic USA Basketball teams, namely: the 1996 Dream Team III, 2000 Gold Medal Team USA, 2004 Bronze Medal Team USA, and the 2008 Redeem Team. This mod features year-specific cyberfaces for some of the players such as: 2000 Ray Allen, 2004 Amare Stoudemire, 2004 Dwyane Wade, 2004 & 2008 LeBron James, 2004 & 2008 Carlos Boozer, 2004 & 2008 Carmelo Anthony, 2008 Chris Bosh, 2008 Dwight Howard, 2008 Kobe Bryant, 2008 & 2012 Deron Williams, 2012 Anthony Davis. All of the 1996 to 2008 Team USA jerseys have also been added to current Team USA's jerseys as part of their retro jerseys. For 2000 Team USA, the name is -'01-'00 because NBA 2K14 unfortunately cannot recognize the year 00 as '99-'00 and is only a minor glitch that cannot be fixed.
Schedule Now at 29 Games
Previously, the original schedule for FIBA 2K14 only had 16 games in attempts to simulate the short tournament style that FIBA was known for. However, plans for FIBA tournaments in 2017 involve a round-robin tournament across the world. That means it is more logical to have a 29-game schedule instead for FIBA 2K14, so we implemented the 29-game schedule we had also implemented in Kuroko V Slam Dunk. The schedule is incorporated into the roster, so the first three options will always be 29 games with the final option still being the 16-game schedule (instead of the default 14-game schedule). However, if you want your english file to be update, you should re-download FIBA 2K14 Logos & Scoreboards (which also holds part of the PlayStation buttons implemented for FIBA 2K14).
Implementation of Seushiro's Animation Mod
If you didn't know yet, NLSC's Seushiro, one of the major contributors to Kuroko V Slam Dunk, has been developing an animation mod for NBA 2K14 that improves the gameplay vastly by mixing up the speed of some animations, adding new animations as well as removing some old nasty ones. Yesterday, he was successful in fully implementing new jump shot animations (both shooting forms and shot bases) for NBA 2K14. Much like gamez did in previous years, he added new and exciting animations for us to use. They take place in the Player Signature Shots section of the animations (those with player names instead of numbers for identification). Luckily, we've long been preparing for this mod so most of the rosters from the series (Med's NBA Roster, FIBA 2K14, PBA 2K14 & Kuroko V Slam Dunk) are already compatible.
FIBA 2K14 v5.0 is the first roster update of all the mods to implement Seushiro's animation mod. Thus, the rosters now make use of the new animations added in the mod. This however, means that downloading Seushiro's mod is now REQUIRED for FIBA 2K14. You can always follow Seushiro's development thread on NLSC for more updates on his mod. Like other great modders, Seushiro gives multiple options for his mods. For the rosters from the Medevenx series, we will be using Med's Compatible V2 of Seushiro's Animation Mod.Seushiro's Animation Mod Development Thread Download Seushiro's Animation Mod
Think of Seushiro's Animation Mod as another mod like the Universal Portrait Project. It is a completely separate mod that has its own development and updates, but is required for all of the mods to function. More discussion will be done for Seushiro's Animation Mod in the next couple of days after a full review of the mod.Future Updates
As we've promised, v5 will be all about the 2016 Rio updates. With the FIBA Olympic Qualifying Tournament set to start in less than 2 months, we plan to finally finish all of the new Rio 2016 jerseys, as well as finish the updates for the 2015 FIBA Americas teams that can be updated (without technical difficulties like we experienced with Ukraine). It's a few teams left anyway and we still want to have a completely updated 2015 FIBA roster for reference. Hopefully, the 2016 FIBA rosters will have quality portraits available like in the World Cup, since it is what hindered the EuroBasket & Americas updates for FIBA 2K14. We'll try to have something out in one month, with FIBA 2K14 v5.1 coming sooner than expected.
To download all of the new updates, you're going to need to download the new FIBA 2K14 Appdata Files and FIBA 2K14 Main Directory Files 3. It is also recommended that you download the new FIBA 2K14 Logos & Scoreboards if you haven't already, since a lot of updates to the logos (Sacramento Kings & Utah Jazz) for NBA roster compatibility, PlayStation Buttons implemented for FIBA 2K14, as well as the correction for the 29-game schedule from 16-game schedule.